Blast Off to New Heights: The Orbital Exocraft Materialiser is Here!

If you’re a fan of **No Man’s Sky**, you’ve likely been zooming across planets, exploring vast terrains, and encountering alien species. But wait—what’s this new tool that has recently made its way into the game? That’s right, we’re talking about the **Orbital Exocraft Materialiser**. No, it’s not the name of a new Marvel villain (though it sounds like it could be), but rather, a new gameplay mechanic that promises to take your vehicular adventure to the next level. Or does it?
Before you get too excited, let’s break down exactly what this materialiser is and whether it truly enhances the experience, or if it’s just a fancy way to make your vehicle disappear—literally.
What is the Orbital Exocraft Materialiser?
In simple terms, the **Orbital Exocraft Materialiser** is a device that allows players to summon their trusty exocraft (those sweet, rideable machines you use to zip around planets) directly from orbit. Think of it like pulling a car out of thin air, but, well, in space! Instead of having to trek back to your base or roam around searching for your ride, you can now materialise it right where you are—whenever you need it.
Sounds amazing, right? But before you start imagining all the places you can drive to (space highways, anyone?), let’s take a closer look at what this feature actually brings to the table.
The Problem: A Vehicle That Might Leave You in the Dust
While the **Orbital Exocraft Materialiser** sounds like a groundbreaking feature on paper, it’s not without its challenges. The main issue many players have faced is the inconsistent performance of the materialiser. For starters, it’s not always available or working the way you’d expect. Sometimes, it fails to spawn the exocraft entirely, leaving you stranded without any wheels (or hovercraft, or whatever vehicle you’ve summoned).
Moreover, in certain locations—particularly on low-performance hardware or in particularly dense planetary atmospheres—players have reported the materialiser taking its sweet time to actually materialise your vehicle. This delay can be frustrating, especially when you’re trying to get to a distant point on the map, only to be left twiddling your thumbs as your vehicle stubbornly refuses to show up.
Performance in Various Platforms and Settings

Here’s where things get even more complicated. The Orbital Exocraft Materialiser behaves differently depending on the platform you’re playing on. **PC players** seem to have fewer issues, but still report occasional hiccups when navigating crowded planets with lots of objects, wildlife, and structures. On the other hand, **console players**—especially those on older systems—have encountered much more noticeable lag and delayed materialisation times. It’s like the game knows you’re on an older console and just wants to make you sweat a little longer before you get your ride.
Additionally, the materialiser doesn’t always cooperate in specific **high-intensity environments**. If you’re in the middle of a storm or surrounded by hostile creatures, chances are you’ll be staring at an empty space where your exocraft should be, wondering why it’s not there to save you.
Player Experiences: From Excitement to Frustration
Now, let’s talk about **player reactions**—because no feature, no matter how hyped, is complete without a little bit of player drama. Some players are downright ecstatic about the materialiser. One Reddit user said, “It’s like having a personal Uber in space! I just wish it showed up on time.” They love the convenience of being able to summon a vehicle wherever they are, especially during long exploration missions.
On the flip side, many players are expressing **frustration** in the forums. “I’ve been waiting for my exocraft for over 10 minutes,” one player complained, “and it’s nowhere to be found. Not only did I lose my ride, but I’m losing my mind too.” These complaints highlight the inconsistency and occasional failure of the materialiser, leaving players stranded and annoyed in the middle of nowhere.
Possible Solutions: Making Your Ride Appear Like Magic
If you’re one of the unlucky ones experiencing this issue, don’t panic just yet. There are a few things you can try to get the **Orbital Exocraft Materialiser** back on track.
1. **Check Your Settings:** Make sure your **game settings** are optimised. Reducing graphic settings or tweaking performance options can help speed up the materialisation process.
2. **Update Your System:** If you’re on **PC**, make sure your drivers and game are fully updated. Sometimes, an outdated system or game version can cause weird bugs like this one.

3. **Try Repositioning:** If you’re in a particularly **dense or hostile environment**, try moving to an area with fewer objects or enemies around. This might help the materialiser work more efficiently.
4. **Give it Time:** Sometimes, patience really is the key. While this isn’t a guaranteed fix, simply giving the materialiser a few moments to “think” can sometimes work.
If all else fails, check out the **community forums** where players are constantly sharing tips and tricks on how to make the best use of this feature.
The Community Speaks: To Summon, or Not to Summon?
The reaction from the **No Man’s Sky** community has been pretty divided. While many appreciate the idea behind the Orbital Exocraft Materialiser, others are less than thrilled. One user put it bluntly: “It’s a great feature, when it works. The rest of the time, it’s just a frustrating waste of time.”
On the other hand, there are players who have found ways to work around the issue, whether by using it strategically or avoiding it altogether until the bugs are ironed out in future patches. The community is definitely keeping an eye on updates to see if Hello Games can improve this system.
Wrap-Up: Is the Orbital Exocraft Materialiser Worth the Hype?
So, what’s the verdict? The **Orbital Exocraft Materialiser** has a lot of potential to revolutionise how you explore planets in **No Man’s Sky**. It’s definitely a cool idea—if only it worked as seamlessly as we’d like. While it’s a hit for some players, others are finding it to be a bit of a letdown, with bugs and delays that detract from the experience.
If you haven’t tried it yet, you might want to hold off until a few more patches address these issues. But if you’re feeling lucky (or just tired of running everywhere), give it a go and see how it works for you.

Over to You!
So, have you tried the **Orbital Exocraft Materialiser** yet? Did it bring the high-flying fun you were hoping for, or did it leave you stranded in the middle of nowhere? Share your thoughts and experiences in the comments below—let’s see if we can crack the mystery of the malfunctioning materialiser together!