In **Baldur’s Gate 3**, the Oath of Vengeance is a powerful and intense Paladin subclass, one that demands a relentless pursuit of justice and retribution. However, this oath comes with strict rules and moral constraints, and players must be careful, as breaking the Oath of Vengeance can lead to severe consequences. In this article, we will explore the conditions under which the Oath of Vengeance can be broken in BG3, providing insight into how the system works, the implications for players, and how to navigate the complexities of this oath.

Understanding the Oath of Vengeance
The **Oath of Vengeance** is an oath taken by Paladins who are driven by the need to punish wrongdoers, especially those who have committed heinous acts. This oath aligns a Paladin with a sense of divine justice, where the primary goal is to ensure that those who have done evil are made to pay for their actions. The oath empowers the Paladin with abilities to track and defeat enemies, laying waste to the guilty in the name of justice.
However, such a powerful calling comes at a price. The Oath of Vengeance is not a free pass to act without consequence. A Paladin who takes this oath must uphold its tenets, which govern how they engage with the world and their enemies.
The Core Tenets of the Oath of Vengeance
To truly understand what can break the Oath of Vengeance in BG3, it’s essential to first review its core tenets. These principles guide the Paladin’s actions and behavior:
1. **Fight the Greater Evil**: The Paladin must always pursue justice and right wrongs, even if that means confronting overwhelming odds.
2. **By Any Means Necessary**: This tenet allows the Paladin to use any method, including ruthless tactics, to bring enemies to justice.
3. **No Mercy for the Wicked**: The Paladin must show no mercy to those who commit evil acts, delivering punishment without hesitation.
4. **Restitution Over Redemption**: The Paladin must not seek to redeem the wicked but instead focus on ensuring they are punished for their deeds.

What Breaks the Oath of Vengeance?
In Baldur’s Gate 3, the Oath of Vengeance is delicate. The game introduces a mechanic where the actions of your character can break this sacred vow, leading to consequences. **Breaking the Oath** results in the Paladin losing access to some of their divine powers, including key abilities that are central to the Oath of Vengeance.
Here are the key actions that can break the Oath of Vengeance in BG3:
# 1. **Acting in a Non-Vengeful or Merciful Way**
A Paladin who shows mercy to an enemy or fails to pursue retribution for a grave wrongdoing violates the very essence of their oath. For example, sparing an enemy who has committed heinous acts or hesitating to punish a wrongdoer can lead to a breach. Such decisions go against the vow to enact vengeance and ensure punishment.
# 2. **Engaging in Evil Acts**
A Paladin must maintain their integrity, and any deviation into evil actions can break their oath. For instance, using dark or forbidden magic, committing acts of cruelty, or engaging in corrupt behavior can mark the end of your Oath of Vengeance. The line between right and wrong is very clear for Paladins of this oath, and veering into morally ambiguous territory spells ruin.
# 3. **Failing to Uphold Justice**
While vengeance is at the core of the Oath, it is equally important to ensure that justice is served. If a Paladin fails to act when justice is needed — such as neglecting to punish those who have done wrong or choosing personal interests over the pursuit of justice — they risk breaking their oath. This includes choosing personal vendettas over the pursuit of true justice.

# 4. **Selfish or Self-Serving Actions**
A Paladin who acts for personal gain rather than the greater good is breaking the oath. The Oath of Vengeance requires a complete commitment to justice and the punishment of evil, without the consideration of personal desires or ambition. Focusing on one’s own glory or selfish interests can easily lead to the unraveling of the oath.
Consequences of Breaking the Oath of Vengeance
When the Oath of Vengeance is broken, the consequences are severe. The Paladin loses access to several core abilities, such as **Divine Smite**, **Aura of Vengeance**, and **Vow of Enmity**. These abilities are vital for a Paladin who relies on them to deal damage and weaken enemies. Losing them not only diminishes the character’s power but can make it much harder to fulfill their role as an agent of divine retribution.
In addition to losing powers, the breaking of the oath also has narrative consequences. The Paladin may face challenges from their companions or be viewed with distrust by other characters, especially those who align themselves with justice. This can lead to a fractured party dynamic and can affect story progression, relationships, and the character’s overall path in the game.
How to Avoid Breaking the Oath
Staying true to the Oath of Vengeance requires constant vigilance and a commitment to the tenets that govern the Paladin’s actions. As a player, it is crucial to evaluate every decision carefully. Keep in mind the following tips:
– **Always choose vengeance and justice over mercy.** If a foe has done wrong, ensure they face retribution.
– **Avoid moral ambiguity.** Stick to clear moral choices that align with the principles of the Oath.

– **Stay true to the path.** Even when faced with difficult decisions, remember that the Oath demands justice, not self-interest.
Conclusion
The Oath of Vengeance in **Baldur’s Gate 3** offers players a compelling role-playing experience, but it also comes with high stakes. Breaking the oath leads to both mechanical and narrative consequences that can drastically affect your gameplay. Understanding the core tenets of the oath and adhering to them is essential for any Paladin who wishes to retain their divine powers and continue on their path of righteous vengeance.
Whether you’re just starting out or well into your journey in Baldur’s Gate 3, keeping your Oath intact is an important part of the character-building process. Embrace the vengeance, seek justice, and punish the wicked—lest you break your sacred vow and face the consequences of a lost path.